New research released today revealing how Australia would cope in the event of a zombie outbreak suggests that Perth would be the fastest to succumb, with nearly 100,000 people infected in the first four days. Meanwhile, residents in Darwin would be most likely to survive, with a flesh-eating disease spreading at half the speed of the west coast.
The consumer research commissioned by Xbox Australia, in collaboration with the University of Melbourne’s Centre for Disaster Management and Public Safety (CDMPS) to model the fictitious spread of disease throughout Australian cities, marks the launch of new videogame State of Decay 2 (out today). State of Decay 2 puts players in control of a community of survivors where you decide how to rebuild after the zombie apocalypse begins.
The modelling gives major cities across Australia and New Zealand ‘Zombie Survival Index’ (ZSI) rankings, based on how well they would handle a life-altering outbreak. The safest city is Darwin, followed by Queenstown in New Zealand, Melbourne, Sydney, Perth and Auckland, which claims the title of the most dangerous city in Australia and New Zealand, should an outbreak occur.
With less than one in five (18 per cent) Aussies confident society could withstand such a threat, an outbreak could well bring out the very worst in society, with many resorting to drastic behaviour in a bid to survive. Most respondents admitted they would sacrifice a neighbour to the walking dead over their family pet, while only 32 per cent of Australians would invite a fellow resident to take shelter in their home in the event an outbreak. Sydneysiders were the most confident of survival, with 40 per cent of residents believing they have what it takes to survive. The least confident city was Adelaide with only 30 per cent of residents believing they would survive the outbreak.
The ZSI rankings were estimated by the CDMPS based on a variety of criteria, including the potential rate of zombie infection, situational analysis of the infection’s origin, how the disease would spread, how residents claim they would act, and how well each city would defend themselves against the walking dead and geographical location.
Centre for Disaster Management and Public Safety Professor, Greg Foliente said,
“Our best chance of survival would be to contain an outbreak early by overpowering and removing zombies from the streets while they were still few in numbers.
We would have the best chance of survival if the outbreak began in Darwin, with its isolated location restricting its ability to travel easily, coupled with 50 per cent of residents claiming they would take arms to defend themselves against the walking dead – the highest in the country.”
The consumer research also suggested that in the event of an outbreak:
- Melbournians would be most likely to tackle the problem together; seeing higher chances of survival as part of a large group
- Family matters most in Hobart, with 40 per cent choosing to stick with their family over other survivors
- A lack of food and water would be our biggest concern (50 per cent), with over half the Queensland population identifying this as their biggest worry
- Aussies ages 45 and above were 19 per cent more likely to go it alone than those younger than them
- Darwin would be the most inviting city, with 50 per cent of residents willing to let a stranger into their home for protection, compared to just 19 per cent in Adelaide
- Nearly one in five (17 per cent) would attempt to dress/act like a zombie to avoid detection and infection, while 3 per cent would hide under the bed
- A hospital was deemed the preferred shelter for most of the population (31 per cent).
State of Decay 2 is available on Xbox One and Windows 10 from today. Start playing as part of Xbox Game Pass or by picking up your copy at the Microsoft Store and all good retailers including JB Hi-Fi, EB Games and Harvey Norman. Players and communities are tested on their leadership skills against a variety of challenges – such as managing food rations, group relationships and base defences. Similar to the research, players behavioural choices for their characters determine whether they will survive in this post-apocalyptic world.