While listening to Episode #81 of the Aussie Tech Head podcast, they got their hands on a copy of the much anticipated new game for the PS3 – GT5: Prologue.
Which amazingly has NO DAMAGE. Really not sure what Sony was thinking here, there are so many other racing games on the market today to compete against, if your going to release a racing title, you not only have to do as well, but better what else is out there.
Forza 2 on the Xbox 360 is clearly a big competitor for this game, it like most released in the past 2 years, has a damage engine built into the game. Through the use of damage in a racing game it significantly increases the realism of the game, by providing actual consequences for crashing your car.
With that said Prologue is simply a large demo of the larger full game GT5, due later this year. So I hope for some reason the developers were unable to include damage in this Prologue version, but will include it in the final version of Grand Turismo 5.
If that’s the case, that begs the question, why rush Prologue out the door ? To provide gamers with a look at the shiny glossy new graphics, maybe, but at what cost.
As I had mentioned in a previous post, this could have been the game that made me rush out and buy a PS3, however with this news.. I will NOT be.
There’s no doubt the graphics look stunning, I’m left wondering if the developers were just to proud of their creations to let people mess them them up.
The release of Prologue has generated large speculation over wether we’ll see damage in the full version of GT5 or not.
PS3 Fanboy has more information and great video (from GameTrailers.com) confirming the situation.