Unsurprisingly GTAV hijacks your wallet, $800M in 24hrs


Unsurprisingly Grand Theft Auto 5 is a smashing success with hauling in an estimated $800 Million in loot worldwide. That’s just the first day of sales, with the most expensive game to make, quickly making back it’s costs and moving publisher Take-Two interactive in the profit zone.

My early impressions of the game have been surpassed by the game’s freakishly addictive attributes. The game feels almost like 3 games in one, with the ability to switch between 3 players, it helps to keep things fresh. One thing I have to talk about is the reviews from sites that got the game early.


“No other world in video games comes close to this in size or scope, and there is sharp intelligence behind its sense of humor and gift for mayhem. It tells a compelling, unpredictable, and provocative story without ever letting it get in the way of your own self-directed adventures through San Andreas. It is one of the very best video games ever made.” – IGN, 10/10

“It’s a remarkable achievement, a peerless marriage of world design, storytelling and mechanics that pushes these ageing consoles to the limit and makes it all look easy. As we stand on the brink of a new generation, GTA V sends an intimidating message to the rest of the industry. Beat that.” – Edge, 10/10

“You’ve never seen a game world as thoroughly realized…as irresistible to play as it is to admire.” – Time, 5/5

“GTA V is the culmination of everything we love about the series: It’s big, it’s pretty, and most importantly it’s just nonstop fun.” – Guardian UK, 100%


These perfect scores are rubbish. The game is not perfect, it has flaws and real reviews would demonstrate that. The game suffers from serious pop-in rendering at times, bad AI (repeatedly driving into a walls), collision detection issues, aliasing and the open world environment being vast, but freedom limited to an on-rails storyline.

What happens with reviews is that game publishers take those reviews (above) and include them in game packaging, press releases etc, This becomes mutually beneficial for publishers to promote the game, while the review sites receive free publicity. I just call on readers to question perfect scores, as any gamer knows, no game is perfect, yet. There may be a day that comes where the list of issues has a big fat zero next to it, but we’re certainly not there in 2013. It’ll be interesting to see what happens when the next generation version drops, with it’s upgraded graphics, does that make it 11/10 ?

The game is fantastically adult and loads of fun that makes it hard to put down. We as an industry just need to be honest and call out areas for improvement. Congrats on a great game Rockstar, keep up the great work, with the knowledge there’s still work to be done.

More information at MarketWatch via Polygon.

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