On June 16th this year, Microsoft made the Kinect for Windows SDK available for enthusiasts. This was an official release providing access to all the Kinect hardware, unlike the hacks that came before it. Since then, Kinect is being used in new and exciting ways, yep, your a creative lot.
I sat down with Stuart Tansley, acting product manager for Kinect for Windows SDK from Microsoft Research and Lawrence Crumpton, Academic Developer Evangelist, to discuss how people are using the SDK. We also discussed why we still don’t have voice controls in Australia, the commercial release of the Kinect SDK and much more.