Unity is the game development platform of choice for many titles you’ve played in recent years. To show off their prowess the Unity Demo Team built a movie known as Adam.
The Adam demo is a real-time-rendered short film created with a beta version of Unity 5.4 and leverages an upcoming sequencer tool. The demo runs at 1440p on a GeForce GTX980 (just imagine what they can do on the 1080).
Adam also utilizes an experimental implementation of real-time area lights and makes extensive use of high fidelity physics simulation tool CaronteFX, which developers can get from the Unity Asset Store right now.
In making Adam, the team developed custom tools and features on top of Unity including volumetric fog, a transparency shader and motion blur to cover specific production needs. If you’re a developer and are salavating at the chance to implement these in your projects, Unity says, they’ll make these freely available soon.
Attendees at Unite Europe were able to play with it in real time, and we’ll make a playable available soon so everyone can check it out. A short version of Adam was also shown at GDC in March 2016. Now you get to see the full film.
More information at https://unity3d.com/pages/adam